I'm hoping maybe the thread gets a pin put in it.

But something I don't see discussed often is ergonomics. What works best for you?
This is more oriented for permanent builds not portable ones.

I see systems that are vertically mounted and others that seem to be horizontal. What do YOU like best? What criteria do you look for in a permanent system? If you're going to spend hours working with your instrument, then this does come into play.


I have 208hp x 12u set up in a half horizontal/half vertical layout (picture 4 Mantis cases with brackets or something similar). I keep sequencing, mixing, and controllers in the front, with oscillators and filters at the top, signal flow mostly left-to-right. Most of the time I am sitting while patching, so this works well for me. I have been constantly tweaking and reworking my layout for two years, and have arrived at something that is almost exactly what I had hoped for. My muscle memory knows exactly where to reach now. It all makes sense to me, which is ultimately all that really matters.
As far as module ergonomics, I prefer large-ish modules with minimal menu-diving and button combos. Kind of a WYSIWYG interface for the most part, as I like to work fast. I've eliminated most of the modules that I just didn't enjoy using, and finally arrived at a rack size, layout, and module selection that has eliminated any serious GAS. I just can't think of much else I would ever want or need.
How about you?


I'm sort of like farkas in layout and generally agree with most of what he posted - although muscle memory is not there with this layout yet and I think I will probably change it around a bit

my main cases are similar to farkas' set up but for a total of 188hp/18u (2 * 9u 104, 2 * 9u 84)

by the side of those I have 2 6u 19" racks 1 is almost empty but the bottom 1 is mostly full of video synth modules

at a 90degree angle to those racks I have a desk on which is a mantis (video synth) with a 6u/72hp rack on a guitar stand with mostly modulation modules in it

thinking of moving more of the video stuff into the 19" racks so I can set up the mantis and the 72hp case in the living room to focus on learning the black sequencer (which I bought recently) more

"some of the best base-level info to remember can be found in Jim's sigfile" @Lugia

Utility modules are the dull polish that makes the shiny modules actually shine!!!

sound sources < sound modifiers < modulation sources < utilities


I definitely talk about ergonomics on here, though. It seems to be the most-neglected aspect of system design, module design, and so on. And it's very important, because ergonomics goes hand in hand with successful instrument design. Ignore it, and you'll probably wind up with a nice and expensive closet-stuffer.

As far as modules go, the problems there are twofold: in some cases, there seems to be ZERO forethought that their hardware might be used in low-lighting situations. Like a live gig. So you get panels that look like refried ASS attached to modules that could benefit from a much better and more intelligible user interface. And the other issue, especially with the plethora of Mutable clones, is tiny knobs packed densely together. Now, I HAVE a modular system that uses these pretty much exclusively, that being a 180-space AE system...but the AE module designs are such that you've got loads of room to fit your fat fingers into when you want to tweak a patch. THAT works. But when you've got a pile of little controls, jammed in with the necessary jacks, and tiny writing on that...well, to me, this is sort of crappy. Yes, bringing certain modules back (Clouds, in particular) is a good thing, unless your remake is unplayable...then it's not. Seriously...you can't jam 18 hp worth of module guts into 8 hp without some sort of tradeoff...I get that...but that compromise probably shouldn't be in the UI.

As for systems, I follow a pattern that has "generators" on top, then filters on the right, and FX and output mixer below that (at least, in a 3-row cab). Then on the bottom, clocking and related processes, and above that on the left, modulation sources. Granted, I have to fudge that arrangement sometimes, but you can even manage much of it in something small like a Rackbrute. By doing this every time (or as close as possible), I'm hoping that the arrangements I come up with actually have a signal flow such as this for the user's ease:

LEFT = UP, RIGHT = DOWN. Control signals start on the bottom with sequencing, MIDI interfacing, soundcard I/O, etc, then go up on the left along with modules to work with them in that path. Generators (oscillators and their pals) on top, as they're less likely to be tweaked while playing. And filters + FX go above the final output mixer, sent down the right side from the top. Modulators, if left in the middle, can then branch out to anywhere in that circular flow with a minimum of cable-snarl. And putting the FX right near the final mixer makes them easier to add to the mix. So, even though there might be several "instruments" patched up on a single synth, you're able to follow what's going on with the patches more easily.


LEFT = UP, RIGHT = DOWN. Control signals start on the bottom with sequencing, MIDI interfacing, soundcard I/O, etc, then go up on the left along with modules to work with them in that path. Generators (oscillators and their pals) on top, as they're less likely to be tweaked while playing. And filters + FX go above the final output mixer, sent down the right side from the top. Modulators, if left in the middle, can then branch out to anywhere in that circular flow with a minimum of cable-snarl. And putting the FX right near the final mixer makes them easier to add to the mix. So, even though there might be several "instruments" patched up on a single synth, you're able to follow what's going on with the patches more easily.
-- Lugia

Yup! That's exactly the layout that I've found has worked for me (and probably will work for others).


and unsurprisingly me too...

"some of the best base-level info to remember can be found in Jim's sigfile" @Lugia

Utility modules are the dull polish that makes the shiny modules actually shine!!!

sound sources < sound modifiers < modulation sources < utilities


I try to keep things grouped in sections by functionality and place the things that get tweaked the most closest to me (same idea mentioned above). I’m usually sitting for sessions and streams, and have tried a few arrangements where things were being tweaked up high and my shoulder would hurt after 10 minutes so settled on this.

I prefer the bottom case angled as opposed to vertical cases, but it hasn't been too bad having a top vertical case (Intellijel stack).

1U-Drums
3U-Drums, Master processing
3U-Voices, send and return fx
1U-Utility
3U-Filters, envelopes, mixer
3U-Sequencers

ModularGrid Rack


and unsurprisingly me too...
-- JimHowell1970

Not surprising. I based that signal flow partly on the ARP 2600's design. It's somewhat different, but that flow is very much part of what makes IT easy to work with.


and unsurprisingly me too...
-- JimHowell1970

Not surprising. I based that signal flow partly on the ARP 2600's design. It's somewhat different, but that flow is very much part of what makes IT easy to work with.

-- Lugia

exactly!

"some of the best base-level info to remember can be found in Jim's sigfile" @Lugia

Utility modules are the dull polish that makes the shiny modules actually shine!!!

sound sources < sound modifiers < modulation sources < utilities