Harsh noise/power electronics and glitch generator
SHARD - harsh noise/power electronics and glitch generator
Harsh noise and S&M floor show?
Purely for generating chaos, violence, and the abstract.
Intentionally psychotic, with a good degree of control. It thrives on modulation sources. Vactrol implementation benefits from attenuation where finesse is required, but is just as fascinating when under manual or simple high/low gate control.
Skiff friendly - approximately 26cm from panel to deepest component depth.
Six oscillators merged into a well masochism: Three fragments - three shards.
Choke: A fetish for punishment - stress relief for the all that is - it's just breath control.
CV control over all parameters: 3x shard / 3x fragment / choke - all with front panel response setting controls.
It's capable of generating a huge range of sounds. Drone, data crash glitching, atmospheric deprivation and all manner of unpleasant or quirky sounds. It has a lot of cv/gate control available for automation of oscillator behaviour and also houses a touch interface for disruption of the oscillators. On top of this it also has an audio input which can be used to devastating effect on incoming audio as well as another means of oscillator disruption. It demands that you mess with it. It thrives on it.
Paired up with fx modules in the chain it can generate some impressive textures. A resonant filter and clouds in line generate some fantastic dark power electronics and atmospheres. If you're familiar with navicon torture technologies or theologian then you'll have a good idea of what to expect there. It's also great for creating incidentals and obscure sounds that you might use as samples or as a layer in film score that would otherwise require a much larger HP investment in conventional osc/modulation.
Check out the videos below for an idea of what it can (and can't) do :)
The first video is a spec run down which will give you a good idea of some of what to expect.
This Module is currently available.$280 Price in € submitted Nov 1st 2017, 09:08 by bryantabuteau | last Change Jul 2nd, 16:10 by motorhead412
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