Not sure why you'd think Plan #1 would be a 'waste' if you went further into modular. After all, the 0-Coast is patchable, works with the typical CV/gate standards so it can be integrated with a modular rig, and is pretty cheap + a good start-point for learning. I would strongly suggest you consider something along those lines, in fact, before plunging in over your head in the complexity and CO$T of modular synths. Otherwise, even if price isn't a problem, you run the risk of finding yourself in a position akin to taking Driver's Ed 101 behind the wheel of a Bentley Mulsanne. Not a good idea. Whereas an 0-Coast is more akin to doing the above with a used Lexus, by comparison. It does what you need, it's still really nice, and you can build on the experience gained from that if/when you want to step up to something super-expensive and ultra-powered.

Modular looks sexy. Yes. But many of us who're used to large-scale rigs started off on the equivalents of the 0-Coast, sometimes many years back, and got to this point...not started at it. It's very trendy right now...but for a lot of people who don't know the intricacies, it's trendy sort of like how pigs as pets got trendy after the movie "Babe" came out. Looks like a good idea, but the reality may include certain flaws that weren't on the big screen.

So, start with patchable prebuilds. While you learn to use them, study why the 'classic' synths (some which have been reissued, even) are exactly that: benchmarks by which synth gear is measured. Learn by doing FIRST...THEN take the full-on magic plastic-burning plunge!