I want to announce a project that I have been working on for a while now and that has now been launched as beta.

OpenSoundLab (OSL) makes modular sound patching three dimensional in a mixed reality experience using Meta Quest's passthrough mode. Patch simple or complex sounds at home, in your studio or in the field. Learn the foundations of creative sound work through video tutorials that are placed right within your patch.

OSL is a fork of Logan Olson's magnificent SoundStage VR. OSL enhances the original version so that it is better suited for performing in the context of experimental electronic sound and music, to make it feel less like a game and more like an actual sound laboratory. We recreate the experience of working in spatial setups, but without being bound to mimicking the physical past. Where are the limits of the digital realm, and where are its sweet spots?

The project received generous funding by an educational grant of the University of Applied Sciences and Arts Northwestern Switzerland (IDCE FHNW).

Please head over to GitHub where you can find binaries, the source code, a trailer, some video tutorials and a research paper.

http://www.opensoundlab.org